i have a local script in the starter gui local script: play.Game.Sound:play() but it restarts every time when i die or some1 else dies can anybody help me plz ;-;
Well like @TheStudentPilot said you can put it in the workspace and have everyone hear it so that when one player dies it wouldn't reset. But everyone will hear it so if you want certain sounds for certain people this way isn't for you. You can also do this, make a script in startergui and put this in it
game.StarterGui.ResetPlayerGuiOnSpawn = false
this will make it so that when a player dies, **ALL ** of his guis will not reset. This means that your sound will not reset when he dies. But if you have guis that you would like to reset when he dies i don't suggest using that way.
Hope this helped :)