Well, I've attempted many times. I can get it temporary, I can get hints to go temporary But I want to make my screen message STAY on the players screen I was thinking maybe Wait() But that won't work... Any ideas?
If you mean an actual Message object, just don't remove it.
1 | local message = Instance.new( "Message" ) |
2 | message.Text = "Hello!" |
3 | message.Parent = game.Workspace |
4 | --And don't remove it here! |
How do you mean?
You could do this with a GUI, and use TweenPosition.
That would look like the following:
StarterGui
01 | - ScreenGui |
02 |
03 | - Frame |
04 |
05 | Resize/position the Frame to look similar to a hint |
06 |
07 | - TextLabel |
08 |
09 | Change the size to: { 1 , 0 } { 1 , 0 } |
10 |
11 | Change the position to: { 1 , 0 } { 0 , 0 } |
12 |
13 | - Script |
14 |
15 | Source: |
1 | script.Parent:TweenPosition(UDim 2. new( 0 , 0 , 0 , 0 )) |
@Scel What I did, thanks :)
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