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How do you make a message going across the screen STAY. (Solved.) [closed]

Asked by
yob67 -10
10 years ago

Well, I've attempted many times. I can get it temporary, I can get hints to go temporary But I want to make my screen message STAY on the players screen I was thinking maybe Wait() But that won't work... Any ideas?

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3 answers

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Answered by
Bubby4j 231 Moderation Voter
10 years ago

If you mean an actual Message object, just don't remove it.

local message = Instance.new("Message")
message.Text = "Hello!"
message.Parent = game.Workspace
--And don't remove it here!
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Answered by 10 years ago

How do you mean?

You could do this with a GUI, and use TweenPosition.

That would look like the following:

StarterGui

- ScreenGui

     - Frame

    Resize/position the Frame to look similar to a hint

        - TextLabel

        Change the size to: {1,0}{1,0}

        Change the position to: {1,0}{0,0}

            - Script

            Source:
script.Parent:TweenPosition(UDim2.new(0,0,0,0))
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-1
Answered by
yob67 -10
10 years ago

@Scel What I did, thanks :)

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