So I've been wondering how you'd put this into code v
if BrickA collides with BrickB then/ if BrickA touches BrickB then
What would you replace "touches"/"collides with" with? You don't need to tell me how you'd make the object disappear because I already have that part down...
function Check(hit) if hit.ClassName == "Part" then script.Parent.Transparency = 1 end end script.Parent.Touched:connect(Check)