So, basically, I'm getting the error "Value cannot be assigned to Script 'Workspace.Map1.Finish.Control', Line 3". I've never gotten this error, and could use some help.
So, first this is the main code:
wait(2) local GameMaps = {} function Update(text) for i, player in pairs(game.Players:GetPlayers()) do player.PlayerGui.Display.MainFrame:WaitForChild("Text").Text = tostring(text) end end for i, games in pairs(game.ServerStorage.Maps:GetChildren()) do table.insert(GameMaps, #GameMaps + 1, games.Name) end repeat wait(1) until game.Players.NumPlayers > 0 Update("Welcome to motioning_relatch's Race!") wait(3) Update("Lets start by choosing a random map.") wait(3) MapName = GameMaps[math.random(1, #GameMaps)] Map = game.ServerStorage.Maps:FindFirstChild(MapName) MapClone = Map:Clone() MapClone.Parent = workspace wait(3) Update("The map is " .. Map.Name .. " created by " .. Map:FindFirstChild("Owner").Value .. "!") wait(3) Update("Teleporting players to the map.") wait(3) for i, player in pairs(game.Players:GetPlayers()) do player.Character:FindFirstChild("Torso").Anchored = true local Spawn = math.random(1, 3) if Spawn == 1 then player.Character:MoveTo(MapClone:FindFirstChild("Spawn1").Position) local Spawn = math.random(1, 3) elseif Spawn == 2 then player.Character:MoveTo(MapClone:FindFirstChild("Spawn2").Position) local Spawn = math.random(1, 3) elseif Spawn == 3 then player.Character:MoveTo(MapClone:FindFirstChild("Spawn3").Position) local Spawn = math.random(1, 3) end end Update("All players have been teleported to the map.") wait(3) Update("Instructions: Race eachother to the end to win!") wait(3) for i = 3, 1, - 1 do Update(i) wait(1) end Update("Begin!") for i, player in pairs(game.Players:GetPlayers()) do player.Character:FindFirstChild("Torso").Anchored = false end repeat wait(0.4) until MapClone.Finish.Touched == true Update("The winner of the race was " .. MapClone:FindFirstChild("Winner").Value .. " who will recieve 100 points!") WinnerPlayer = game.Players:FindFirstChild(MapClone:FindFirstChild("Winner").Value) WinnerPlayer:FindFirstChild("leaderstats").Points.Value = WinnerPlayer:FindFirstChild("leaderstats").Points.Value + 100 wait(3) Update("Destroying current map.") MapClone:Destroy
Next, we have this code for the control:
script.Parent.Touched:connect(function(hit) if hit.Parent:FindFirstChild("Humanoid") then script.Parent.Touched.Value = true script.Parent:FindFirstChild("Winner").Value = hit.Parent.Name end end)
Help?