Okay, this is a big job for you guys. But it keeps saying every value is nil. Why????
local copy local torso local your_torso local pos local able = true local You You = Workspace:FindFirstChild("FMScript") You.Archivable = true cloning = coroutine.create(function() copy = You:Clone() copy.Parent = workspace torso = copy["Torso"] torso.CFrame = torso.CFrame * CFrame.new(0,8,0) copy:makeJoints() your_torso = workspace["FMScript"].Torso for i,v in pairs(copy:GetChildren()) do if v:IsA("Part") then v.Color = BrickColor.new("Black").Color end end end) follow = coroutine.create(function() while able == true do wait() torso.CFrame = your_torso.CFrame * CFrame.new(0,0,8) pos = torso.CFrame:lerp(your_torso.CFrame,.2) torso.CFrame = pos end end) coroutine. You:GetPlayerFromCharacter("FMScript").Chatted:connect(function(msg,rec) if msg == "come from the depths of hell" or "come from hell" then copy.Parent = workspace end if msg == "begone" then copy.Parent = game.Lighting end if string.sub(msg,1,7) == "attack " then local player = game.Players:FindFirstChild(string.sub(msg,8)) if player then if player.Character then if copy.Parent == workspace then able = false torso.CFrame = player.Character["Torso"].CFrame player.Character:BreakJoints() able = true else return end end end end end)
30: attempt to index field 'game'/'You' a nil value
If you look at line 30, it says coroutine.
and that is all it says. It looks like you started to write something and then stopped writing it and tried to run the script before you finished. Remove that line or finish whatever you were writing.