How would I delay someone from spawning until they press a button?
Now I know this isn't a "Good Question" as defined by the help, but the only code I can provide for this one is ...
01 | local newGame = script.Parent.NewGame |
02 | local loadGame = script.Parent.LoadGame |
03 | local changeLog = script.Parent.ChangeLog |
04 | local starterGui = game.StarterGui |
06 | newGame.MouseButton 1 Down:connect( function () |
10 | loadGame.MouseButton 1 Down:connect( function () |
14 | changeLog.MouseButton 1 Down:connect( function () |
What I'm looking for is to not spawn the character until they press either newGame
or loadGame
, then to spawn the character and do the stuff I plan on doing later. Thanks in advance.