So, When You Frame a Cylinder. The Cylinder is looking the other way. I'm trying to make an Laser eye. A Big Eye with a laser shooting out. They look at a player. I made the Regular Eye CFrame.
script.Parent.Eye.CFrame = CFrame.new(script.Parent.Eye.Position,Character.Torso.Position)
I did the same for the cylinder, but it looks the other way, so the player sees the side of the cylinder. How can i fix this?