So I am making a scanner that scans things at tells them if the object he clicked on is harmful, the name of it, and the color of it. But for some reason, in the output, it says "Player a nil value", why is that?
local scanner = script.Parent local playerMouse = script.Parent.Parent.Parent:GetMouse() script.Parent.Equipped:connect(function() local scanGui = game.ServerScriptService.Scanner:Clone() --Dont judge me please, I store things in the server script service :/ wait(0.1) local player = game.Players:GetPlayerFromCharacter(script.Parent.Parent.Parent.Parent)--Problem scanGui.Parent = player.PlayerGui script.Parent.Activated:connect(function(mouse) local obj = playerMouse.Target scanGui.Frame.Object.Text = "Object: "..obj.Name local findPoison = obj:FindFirstChild("isPoisoned") --Finds the value within the object if findPoison then if findPoison.Value == true then scanGui.Frame.Harmful.Text = "Harmful: True" elseif findPoison.Value == false then scanGui.Frame.Harmful.Text = "Harmful: False" end elseif not findPoison then scanGui.Frame.Harmful.Text = "Harmful: False" end scanGui.Frame.Color.text = "Color"..obj.BrickColor end) end)