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Money not being taken away?

Asked by 8 years ago

I made a dialog shop for my game "Universe Explorers" but when the player buys something from the shop, he still gets the item, but his money doesn't get taken away.

function moneyCheck(player,value,object,cashier)
    local money = player.leaderstats.Money.Value
    if money >= value then
        local findObject = game.ServerScriptService:FindFirstChild(object)
        if findObject then
            local object = findObject:Clone()
            object.Parent = player.Backpack
            wait(0.1)
            money = money - value
            game:GetService("Chat"):Chat(cashier.Head,"Here you go!","Red")
            print("Player has bought "..object.Name)
        end
    elseif money <= value then
        wait(0.1)
        game:GetService("Chat"):Chat(cashier.Head,"Sorry, but you don't have enough money.","Red")
    end
end

script.Parent.DialogChoiceSelected:connect(function(player,choice)
    if choice.UserDialog == "Ray Gun - $150" then
        moneyCheck(player,30,"RayGun1",script.Parent.Parent.Parent)
    end
end)

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