NOTE: This is a regular/Server Script not a Local Script
I have this inside a GUI button...
local Gui = script.Parent local Player = Gui.Parent.Parent.Parent local Char = Player.Character local save = Player:FindFirstChild("Save") local part = save:FindFirstChild("Part") function onClicked() if save ~= nil then while wait() do if part ~= nil then local loadpart = Instance.new("Part",game.Workspace) loadpart.Anchored = true loadpart.CFrame = CFrame.new(Vector3.new(part.pos.X.Value,part.pos.Y.Value,part.pos.Z.Value)) part:remove() end end end end Gui.MouseButton1Click:connect(onClicked)
****Outlines**** ****** I Have a String value called Save inside the Player****** ****** I have A string value called part inside save****** ****** I have a String Value called pos inside part****** ****** I have 3 IntValues called X, Y, and Z inside pos******
I dont know why this scripts not working.... Ive tryed almost everything...
So i read the concept of your script and made a basic version of it
player = game.Players.LocalPlayer mouse = player:GetMouse() save = player.Backpack.Save part = save.Part pos = part.pos x = pos.X y = pos.Y z = pos.Z script.Parent.MouseButton1Down:connect(function() print("clicked") while wait() do local loadpart = Instance.new("Part",game.Workspace) loadpart.Size = Vector3.new(2,5,2) loadpart.Anchored = true loadpart.CFrame = CFrame.new(part.pos.X.Value,part.pos.Y.Value,part.pos.Z.Value) end end)
This should be in a local script inside of a textbutton. i took away your if statments for the purpose of testing. for XYZ i put them inside of values inside of the player's backpack via starterpack. You can see for yourself here : https://gyazo.com/cfce730a78285c75c29b55bfd38f4920 you can ignore everything except for the values. I also changed that Vector3 inside of the CFrame. Since CFrames are written in the form of 3 numbers, Vector3.new isnt needed. I also took away the part:Remove() b/c it removes the value part making it impossible to reuse the button. You can edit this as you will, but this is the basic concept of it