How can I be able to make a script that make a model that appear in a certain of time? For example; lets say that I made a cave and I placed it in lighting. And if it turn night time, then the cave will appear into the map with the position that I placed. How can I do that? Can somebody help me?
This sounds like a job for .Changed and :SetPrimaryPartCFrame
local Time = game.Lighting local Model = game.Lighting.Z --- Your Model Time.Changed:connect(function() ---Fires when properties of lighting are changed if Time.TimeOfDay == "14:00:00" then --Desired time Model.Parent = game.Workspace -- Place the model in the workspace Model:SetPrimaryPartCFrame(CFrame.new(1,10,1)) ---The desired Position of the model end end)
Hope this helps. Be sure to actually SET a primary part (In the properties of the model)