Ok so I've been wanting to make a private module but I don't know how to do it, I've read other scripting helpers questions on require() and on the wiki, but I don't understand how require() works to get the module and how to do it myself. Please help
Upload the ModuleScript to Roblox, but call it MainModule. Then, use require(moduleid)
, substituting moduleid
for your module's assetid.