I'm trying to get a package I placed in ServerStorage to clone to the Player's character model. I tried using :Clone(), but that doesn't seem to work.
--Setup-- wait() local MrGrey = game.ServerStorage.MrGrey ------------------------------------------ game.Players.PlayerAdded:connect(function(ChangeAppear) game.ServerStorage.MrGrey:Clone().Parent = game.Players.LocalPlayer.Character end)
Try putting the model in ReplicatedStorage; if that does not work, then put it in Lighting.
So what I would do is this:
-- No wait cause that actually pauses your script local MrGrey = game.ServerStorage.MrGrey:clone() game.Players.PlayerAdded:connect(function(player) -- The function PlayerAdded player.CharacterAdded:connect(function(char) -- The function CharacterAdded MrGrey.Parent = char -- Making the parent the character end) -- Ends char function end) -- Ends player function
Please accept if this works. Thank you!