So I have an roll animation and when I play it the animation is fine but the humanoidrootpart won't move. So when The animation ends it is sets back to the humanoidrootpart. What do I do to make the humanrootpart go along with the animation? also here is my script
local animation = Instance.new("Animation") animation.AnimationId = "http://www.roblox.com/Asset?ID=302850882" while true do local Humanoid = game.Players.LocalPlayer.Character.Humanoid local animTrack = Humanoid:LoadAnimation(animation) wait(10) animTrack:Play() end
Also this is just for testing the animation and seeing if there is a way to do this.
There is currently no way to use ROBLOX animations to move the HumanoidRootPart. To move the whole character to a new location permanently and not have them return to their previous position, animate the torso so that its position is always at the center of the HRP (you can still rotate it), and then use a BodyMover (BodyVelocity, BodyForce, or BodyPosition) to move your character in the desired direction.