How I got here Recently, I started a project to make a script which will make it easier for me (and possibly, in future, for others) to make GUI's. I partly made a script which can take smallest amount of input and give out a GUI. As I got on with more and more functionality, I stumbled across a nice idea.
The problem I wanted to create an in-game GUI that has a lot of options and settings, which would create another GUI. Now, the problem is, once the GUI is created, I would like the user to be able to edit it in Studio. But there are problems with that.
The not so great solution I could make a script which will work in Studio and just put the GUI somewhere in game hierarchy tree. But making GUI's in Studio doesn't give good results as window size isn't the same and switching back and forth between playing the actual game and editing GUI in Studio is a pain.
The problem, again The second option, which I am now hunting is to somehow save the GUI in the game so it can be accessed from the Studio.
Idea is what I am asking for I am not sure if this is even possible, but I would be grateful if someone offered me a solution. Now, I am not asking anyone to post any code whatsoever, but instead just give me an idea or method to use to accomplish this.
The search for nothing I have spent some time searching Google, Roblox Wiki and Scripting Helpers questions, but I just don't know how to search for specific thing I need. I always get some tutorials for basic GUI making or GUI methods and tricks.
Thank you in advance.
SOLVED Oh, silly me.. I didn't realize that DataStores get stored locally too. This way, the DataStore data can be accessed from the Studio which is exactly what I needed.