I am trying to make a Chat GUI but whenever I test it, it does full caps, the one line of text doesn't move when I type in another thing, it's nontransparent, there's a border, the text is tiny, and the color is wrong. Can anyone help?
function UpdateOldLabels(Parent) for i,v in pairs(Parent:GetChildren()) do if v.Name:sub(1,4):lower() == "line" then local LineNumber = v.Name:sub(5) if LineNumber == "12" then v:Destroy() else v.Name = "line"..tostring(tonumber(LineNumber) + 1) v.Position = v.Position - UDim2.new(0,0,0,15) end end end end game:getService("Players").PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) for _,v in ipairs(game:GetService("Players"):GetChildren()) do UpdateOldLabels(v:WaitForChild("PlayerGui").ScreenGui.Frame) newchatline = Instance.new("TextLabel",v:WaitForChild("PlayerGui").ScreenGui.Frame) newchatline.Text = player.Name.. ": " ..msg newchatline.Size = UDim2.new(1,0,0,15) newchatline.Position = UDim2.new(0,0,1,-15) newchatline.Font = "Arial" newchatline.TextColor3 = Color3.random() newchatline.TextStrokeTransparency = 0 newchatline.BackgroundTransparency = 0.4 newchatline.BorderSizePixel = 0 newchatline.FontSize = "Size16" newchatline.TextXAlignment = "Left" newchatline.TextYAlignment = "Top" newchatline.ClipsDescendants = true newchatline.Name = "line1" end UpdateOldLabels(game:GetService("StarterGui").ScreenGui.Frame) newchatline:Clone().Parent = game:GetService("StarterGui").ScreenGui.Frame end) end)
you have inserted newchatline.TextColor3 = Color3.random()
and Color3.random()
isn't a function in studio so you can use colors by using an RGB code and the normal color string is newchatline.TextColor3 = Color3.new(1,1,1)
so the script for normal would be
function UpdateOldLabels(Parent) for i,v in pairs(Parent:GetChildren()) do if v.Name:sub(1,4):lower() == "line" then local LineNumber = v.Name:sub(5) if LineNumber == "12" then v:Destroy() else v.Name = "line"..tostring(tonumber(LineNumber) + 1) v.Position = v.Position - UDim2.new(0,0,0,15) end end end end game:GetService("Players").PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) for _,v in ipairs(game:GetService("Players"):GetChildren()) do UpdateOldLabels(v:WaitForChild("PlayerGui").ScreenGui.Frame) newchatline = Instance.new("TextLabel",v:WaitForChild("PlayerGui").ScreenGui.Frame) newchatline.Text = player.Name.. ": " ..msg newchatline.Size = UDim2.new(1,0,0,15) newchatline.Position = UDim2.new(0,0,1,-15) newchatline.Font = "SourceSansBold" newchatline.TextColor3 = Color3.new(1,1,1) newchatline.TextStrokeTransparency = 0 newchatline.BackgroundTransparency = 1 newchatline.BorderSizePixel = 0 newchatline.FontSize = "Size14" newchatline.TextXAlignment = "Left" newchatline.TextYAlignment = "Top" newchatline.ClipsDescendants = true newchatline.Name = "line1" end UpdateOldLabels(game:GetService("StarterGui").ScreenGui.Frame) newchatline:Clone().Parent = game:GetService("StarterGui").ScreenGui.Frame end) end)
the gui would look like this MAKE SURE CHAT MODE IS ON BUBBLE OR IT WONT WORK