Well I wanted team "ct" enter this door. Error says their is no property "Team" in Players. (Ex. Player.Team.TeamColor)
ctdoor = script.Parent function open() ctdoor.CanCollide = false for transparency = 0, 1, .1 do ctdoor.Transparency = transparency wait(.1) end end function close() for transparency = 1, 0, -.1 do ctdoor.Transparency = transparency wait(.1) end ctdoor.CanCollide = true end function get_player(part) for _, player in ipairs(game.Players:GetPlayers()) do if part:IsDescendantOf(player.Character) then return player end end end ctdoor.Touched:connect(function(part) local player = get_player(part) if not player then return end local allow = ( player.Team.TeamColor == 'Really blue' --this doesn't works <<< ) if allow then open() delay(4, close) end end)
Team is indeed, not a valid member or property of Player. But TeamColor is. You'd access it like so:
player.TeamColor
But you really should use the IsInGroup function.
group = 1 script.Parent.Touched:connect(function(hit) if hit.Parent:FindFristChild("Humanoid") then local player = game.Players:GetPlayerFromCharacter(hit.Parent.Humanoid) if player:IsInGroup(group) then --do stuff end end end)
Hope this helps. I'm tired, but I want to help all that I can; please forgive any of my incoherence.
I like how MINEBLOX106 thinks but here is a better way of doing it.
local group = 1 script.Parent.Touched:connect(function(hit) if hit.Parent:FindFirstChild('Humanoid') then if game.Players:FindFirstChild(hit.Parent.Name) then -- make sure its an actual player not a robot if game.Players[hit.Parent.Name]:IsInGroup(group) then open() wait(4) close() end end end end)