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the loop script problem?

Asked by 8 years ago
 while true do
    wait()
if script.Parent.Control.Value == 1 then
for i= 1,20 do
    script.Parent.A1.A1.Mesh.Offset = script.Parent.A1.A1.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A2.Mesh.Offset = script.Parent.A1.A2.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A3.Mesh.Offset = script.Parent.A1.A3.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A4.Mesh.Offset = script.Parent.A1.A4.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A5.Mesh.Offset = script.Parent.A1.A5.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A6.Mesh.Offset = script.Parent.A1.A6.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B1.Mesh.Offset = script.Parent.A1.B1.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B2.Mesh.Offset = script.Parent.A1.B2.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B3.Mesh.Offset = script.Parent.A1.B3.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B4.Mesh.Offset = script.Parent.A1.B4.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B5.Mesh.Offset = script.Parent.A1.B5.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B6.Mesh.Offset = script.Parent.A1.B6.Mesh.Offset + Vector3.new(0.3,0,0)
    wait(0)
    script.Parent.A1.A1.CanCollide = false
    script.Parent.A1.A2.CanCollide = false
    script.Parent.A1.A3.CanCollide = false
    script.Parent.A1.A4.CanCollide = false
    script.Parent.A1.A5.CanCollide = false
    script.Parent.A1.A6.CanCollide = false
    script.Parent.A1.B1.CanCollide = false
    script.Parent.A1.B2.CanCollide = false
    script.Parent.A1.B3.CanCollide = false
    script.Parent.A1.B4.CanCollide = false
    script.Parent.A1.B5.CanCollide = false
    script.Parent.A1.B6.CanCollide = false
    script.Parent.Control.Value = 1.1
end
if script.Parent.Control.Value == 2 then

for i= 1,20 do
    script.Parent.A1.A1.Mesh.Offset = script.Parent.A1.A1.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A2.Mesh.Offset = script.Parent.A1.A2.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A3.Mesh.Offset = script.Parent.A1.A3.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A4.Mesh.Offset = script.Parent.A1.A4.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A5.Mesh.Offset = script.Parent.A1.A5.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A6.Mesh.Offset = script.Parent.A1.A6.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B1.Mesh.Offset = script.Parent.A1.B1.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B2.Mesh.Offset = script.Parent.A1.B2.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B3.Mesh.Offset = script.Parent.A1.B3.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B4.Mesh.Offset = script.Parent.A1.B4.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B5.Mesh.Offset = script.Parent.A1.B5.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B6.Mesh.Offset = script.Parent.A1.B6.Mesh.Offset + Vector3.new(-0.3,0,0)
    wait(0)
    script.Parent.A1.A1.CanCollide = true
    script.Parent.A1.A2.CanCollide = true
    script.Parent.A1.A3.CanCollide = true
    script.Parent.A1.A4.CanCollide = true
    script.Parent.A1.A5.CanCollide = true
    script.Parent.A1.A6.CanCollide = true
    script.Parent.A1.B1.CanCollide = true
    script.Parent.A1.B2.CanCollide = true
    script.Parent.A1.B3.CanCollide = true
    script.Parent.A1.B4.CanCollide = true
    script.Parent.A1.B5.CanCollide = true
    script.Parent.A1.B6.CanCollide = true
    script.Parent.Control.Value = 2.1
end

end
end
end


This Part is work

if script.Parent.Control.Value == 1 then
for i= 1,20 do
    script.Parent.A1.A1.Mesh.Offset = script.Parent.A1.A1.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A2.Mesh.Offset = script.Parent.A1.A2.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A3.Mesh.Offset = script.Parent.A1.A3.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A4.Mesh.Offset = script.Parent.A1.A4.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A5.Mesh.Offset = script.Parent.A1.A5.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.A6.Mesh.Offset = script.Parent.A1.A6.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B1.Mesh.Offset = script.Parent.A1.B1.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B2.Mesh.Offset = script.Parent.A1.B2.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B3.Mesh.Offset = script.Parent.A1.B3.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B4.Mesh.Offset = script.Parent.A1.B4.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B5.Mesh.Offset = script.Parent.A1.B5.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B6.Mesh.Offset = script.Parent.A1.B6.Mesh.Offset + Vector3.new(0.3,0,0)
    wait(0)
    script.Parent.A1.A1.CanCollide = false
    script.Parent.A1.A2.CanCollide = false
    script.Parent.A1.A3.CanCollide = false
    script.Parent.A1.A4.CanCollide = false
    script.Parent.A1.A5.CanCollide = false
    script.Parent.A1.A6.CanCollide = false
    script.Parent.A1.B1.CanCollide = false
    script.Parent.A1.B2.CanCollide = false
    script.Parent.A1.B3.CanCollide = false
    script.Parent.A1.B4.CanCollide = false
    script.Parent.A1.B5.CanCollide = false
    script.Parent.A1.B6.CanCollide = false
    script.Parent.Control.Value = 1.1
end

But why this part is not work?

if script.Parent.Control.Value == 2 then

for i= 1,20 do
    script.Parent.A1.A1.Mesh.Offset = script.Parent.A1.A1.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A2.Mesh.Offset = script.Parent.A1.A2.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A3.Mesh.Offset = script.Parent.A1.A3.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A4.Mesh.Offset = script.Parent.A1.A4.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A5.Mesh.Offset = script.Parent.A1.A5.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.A6.Mesh.Offset = script.Parent.A1.A6.Mesh.Offset + Vector3.new(0.3,0,0)
    script.Parent.A1.B1.Mesh.Offset = script.Parent.A1.B1.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B2.Mesh.Offset = script.Parent.A1.B2.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B3.Mesh.Offset = script.Parent.A1.B3.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B4.Mesh.Offset = script.Parent.A1.B4.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B5.Mesh.Offset = script.Parent.A1.B5.Mesh.Offset + Vector3.new(-0.3,0,0)
    script.Parent.A1.B6.Mesh.Offset = script.Parent.A1.B6.Mesh.Offset + Vector3.new(-0.3,0,0)
    wait(0)
    script.Parent.A1.A1.CanCollide = true
    script.Parent.A1.A2.CanCollide = true
    script.Parent.A1.A3.CanCollide = true
    script.Parent.A1.A4.CanCollide = true
    script.Parent.A1.A5.CanCollide = true
    script.Parent.A1.A6.CanCollide = true
    script.Parent.A1.B1.CanCollide = true
    script.Parent.A1.B2.CanCollide = true
    script.Parent.A1.B3.CanCollide = true
    script.Parent.A1.B4.CanCollide = true
    script.Parent.A1.B5.CanCollide = true
    script.Parent.A1.B6.CanCollide = true
    script.Parent.Control.Value = 2.1
end

end
end
end

1 answer

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0
Answered by
DevArk 50
8 years ago

To be honest I couldn't read your code :/. Very messy so I went ahead and wrote it for you simpler and cleaner. (Less lines of code too!)

for ChangeMeshOffset, Makes the Offset be what you like it to be using Vector3

CC is the CanCollide, a boolean set to true and false

CV is the Control.Value set to what you like (1.1 or 2.1)

function ChangeMeshOffset(Offset, CC, CV)
    for i = 1, 20 do
        for index = 1, 6 do
            wait()
            script.Parent.A1["A" .. index].Mesh.Offset = script.Parent.A1["A" .. index].Mesh.Offset + Offset
        end
        for index = 1, 6 do
            wait()
            script.Parent.A1["B" .. index].Mesh.Offset = script.Parent.A1["B" .. index].Mesh.Offset + Offset
        end
        wait()
        for index = 1, 6 do
            wait()
            script.Parent.A1["A" .. index].CanCollide = CC
        end
        for index = 1, 6 do
            wait()
            script.Parent.A1["B" .. index].CanCollide = CC
        end
        script.Parent.Control.Value = CV
    end
end

while wait() do
    if script.Parent.Control.Value == 1 then
        ChangeMeshOffset(Vector3.new(-0.3,0,0), false, 1.1)
    elseif script.Parent.Control.Value == 2 then
        ChangeMeshOffset(Vector3.new(0.3,0,0), true, 2.1)
    end
end
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