I typed this command into the server:
game:GetService('AssetService'):SavePlaceAsync();
and then there was no error. I left the server and came back & my bricks were gone! Why is this? I have SavePlace Api enabled & CreatePlace as well as HTTP. Please help!
Please thanks!
I think it has to do with that you're saving, when you're saving a place, you can only save a place you have created using CreatePlace or CreatePlaceInPlayerInventory. Meaning if it's the original "copy" or original place then it wont be able to save. If it's still not working, edit your question and say what your new problem is, don't make a new question because it makes the moderators think you're duplicating a question.
Hope it helps!