I have no idea why this isn't working, though it's probably a simple fix, please help.
Note: FlavColor is a Color3 value.
ParticlePart.ParticleEmitter.Color=Color3.new(FlavColor.Value)
Output: Workspace.Essentials.Buttons.Enter.Enter:79: bad argument #3 to 'Color' (ColorSequence expected, got Color3)
Alright, So you're trying to change the 'color' of a particle emitter, Particle emitters have two colors, a start and an end, This requires a special datatype, called ColorSequence: http://wiki.roblox.com/index.php?title=API:ColorSequence
It'd fit into your script like so:
local colorone = Color3.new(FlavColor.Value) local colortwo = Color3.new()--Idk define something here if you want, or use the first value ParticlePart.ParticleEmitter.Color=ColorSequence.new(colorone,colortwo)