I keep having this one error with my scripts where if I edit it a certain way, studio crashes when it tries to load the game.
Note: This is a Normal script in ServerScriptService
Code Issue: When I use this code, the script runs fine
while true do if game.Players.NumPlayers > -1 then gameReady = true else local m = Instance.new("Hint", workspace) m.Name = "PlayersHint" m.Text = "There needs to be 2 or more Players for the game to start." gameReady = false end end
but when I use this code, it crashes:
while true do if game.Players.NumPlayers > 0 then gameReady = true else local m = Instance.new("Hint", workspace) m.Name = "PlayersHint" m.Text = "There needs to be 2 or more Players for the game to start." gameReady = false end end
The only thing that changes is the number of players needed