Can someone tell me why this TweenSize
script for a HealthBar make's the Frame
go Up
instead of Left
?
local player = game:GetService("Players").LocalPlayer local char = player.Character local text = script.Parent:WaitForChild("Text") local frame = script.Parent:WaitForChild("ColorFrame") char.Humanoid.Changed:connect(function() frame:TweenSize(UDim2.new(0,2*char.Humanoid.Health,0,0),"Out","Quad",0.2) text.Text = "Health: "..char.Humanoid.Health.." / "..char.Humanoid.MaxHealth end)