Hello. I want to create a updating a game. Like if I uploaded a new version of the game (game checked via Data Store) players on old version receive a special notification and teleported to newer version of game with their stats like cash. But everytime error is happening. I think it is because new server isn't created. How to fix this and correctly teleport player?
I'm posting an answer just to get this off of the "Unanswered" sort since it's been resolved. The OP wanted to manually create new servers for his game, and up until recently the only way to do this was to create entire places with CreatePlaceAsync. However, Reserved Servers can now be used to create plain old servers without having to create new places. Here's the wiki page for them: http://wiki.roblox.com/index.php?title=API:Class/TeleportService/ReserveServer