When I touch the part, BodyVelocity does not change.
script.Parent.Touched:connect(function() while true do wait(.1) if script.Parent.BodyVelocity.Velocity == Vector3.new(0,2,0) then script.Parent.BodyVelocity.Velocity = Vector3.new(0,20,0) else script.Parent.BodyVelocity.Velocity = Vector3.new(0,10,0) end end end)