So here is my issue, I'm creating a script that allows you to connect to specific game servers, apoc style. Right now I have that function to join a server using InstanceId
void TeleportToPlaceInstance ( int placeId, string instanceId, Player player = nil, string spawnName = "", Variant teleportData, ScreenGui customLoadingScreen = nil )
Thing is, I cannot find how to get a server's instanceId. ( the server list will be updated using datastore ) So, does anyone know how to get the InstanceId ?
Thanks for helping ;)