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Is it possible to disconnect the head without the player dying?

Asked by
Supint 60
8 years ago

Basically removing either Part1 or Part0?

I don't have access to my computer right now to test but I'm curious to know

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Answered by 8 years ago

You can use humanoid:SetStateEnabled("Dead", false) to prevent a character from dying when their head joint is severed. This will outright prevent them from dying though, so if you don't want that your best bet is to make the head invisible and detach a clone that appears to be the real head in the real head's place. If you want there to be no collision box for the head, you can modify the weld so that it is tucked down into the torso.

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