I expanded my script and it would not teleport to the place ID 294657972. Are there any solutions?
Faulty script:
local player = game.Players.LocalPlayer local Background1 = script.Parent:WaitForChild("Background1") local Background2 = script.Parent:WaitForChild("Background2") local Background3 = script.Parent:WaitForChild("Background3") local Background3a = script.Parent:WaitForChild("Background3a") local SBackground = script.Parent:WaitForChild("ShuttleBackground") local SBackgrounda = script.Parent:WaitForChild("ShuttleBackgrounda") local Shade = SBackground:WaitForChild("Shade") local Select = Shade:WaitForChild("Select") local Shadea = SBackgrounda:WaitForChild("Shade") local Selecta = Shadea:WaitForChild("Select") local Shuttle1 = Select:WaitForChild("Shuttle1") --Grand Central Shuttle local Shuttle2 = Select:WaitForChild("Shuttle2") --Franklin Avenue Shuttle local Shuttle3 = Select:WaitForChild("Shuttle3") --Rockaway Park Shuttle local Shuttle1a = Selecta:WaitForChild("Shuttle1") --Grand Central Shuttle local Shuttle2a = Selecta:WaitForChild("Shuttle2") --Franklin Avenue Shuttle local Shuttle3a = Selecta:WaitForChild("Shuttle3") --Rockaway Park Shuttle script.Parent.Background1.Play.MouseButton1Click:connect(function() Background1:Destroy() Background2.Active = true Background2.Visible = true end) script.Parent.Background2.Normal.MouseButton1Click:connect(function() Background2:Destroy() Background3.Active = true Background3.Visible = true end) script.Parent.Background2.Race.MouseButton1Click:connect(function() Background2:Destroy() Background3a.Active = true Background3a.Visible = true end) script.Parent.Background3.Shuttle.MouseButton1Click:connect(function() Background3:Destroy() SBackground.Active = true SBackground.Visible = true end) script.Parent.Background3a.Shuttle.MouseButton1Click:connect(function() Background3a:Destroy() SBackgrounda.Active = true SBackgrounda.Visible = true end) script.Parent.ShuttleBackground.Play.MouseButton1Click:connect(function() Select.Active = true Shade.Visible = true end) script.Parent.ShuttleBackgrounda.Play.MouseButton1Click:connect(function() Selecta.Active = true Shadea.Visible = true end) --IGNORE script.Parent.ShuttleBackground.Shade.Select.Shuttle1.MouseButton1Click:connect(function() game:GetService("TeleportService").CustomizedTeleportUI = true Shuttle1:Destroy() Shuttle2:Destroy() Shuttle3:Destroy() Select.Title:Destroy() Select.Loading.Visible = true print("Ready") player.Character:MoveTo(game.Workspace.GCTS.Position) print("Finished") end) --ERROR PART script.Parent.ShuttleBackgrounda.Shade.Select.Shuttle1.MouseButton1Click:connect(function() game:GetService("TeleportService").CustomizedTeleportUI = true Shuttle1a:Destroy() Shuttle2a:Destroy() Shuttle3a:Destroy() Selecta.Title:Destroy() Selecta.Loading.Visible = true print("Ready") player.Character:MoveTo(game.Workspace.GCTSr.Position) print("Finished") end)
Faulty script 2:
function onTouched(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then game:GetService("TeleportService"):TeleportToSpawnByName(294657972, "TSSpawn", player) end end script.Parent.Touched:connect(onTouched)