Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

How do i make the kill part fire more than once?

Asked by 8 years ago

I have scripted a part to fly from the characters lookvector at a certain velocity. My problem is that the damage part only works on the first part created. How do i make it so it works in all the created parts and just not the first one

here is my code:

s = game:GetService("ServerStorage")
tool = script.Parent
part = Instance.new("Part")
player = game.Players.LocalPlayer
stat = "undone"
h = "nope"

print("im black")
tool.Equipped:connect(function(mouse)
    mouse.KeyDown:connect(function(key)
        if stat == "undone" and key == "m" then
            stat = "done"
        print(key)
        part.Transparency = .5
        part.CanCollide = false
        print(mouse.hit)

        local float = Instance.new("BodyPosition",part)
        float.MaxForce = Vector3.new(0,102999,0)
        local f = Instance.new("Fire",part)
        f.Color = Color3.new(0,0,0)
        f.SecondaryColor = Color3.new(255,0,0)
        f.Heat = 25
        f.Size = 30
        local f1 = Instance.new("Fire",part)
        f1.Color = Color3.new(0,0,0)
        f1.SecondaryColor = Color3.new(255,0,0)
        f1.Heat = 25
        f1.Size = 30
        local f2 = Instance.new("Fire",part)
        f2.Color = Color3.new(0,0,0)
        f2.SecondaryColor = Color3.new(255,0,0)
        f2.Heat = 25
        f2.Size = 30
        local f3 = Instance.new("Fire",part)
        f3.Color = Color3.new(0,0,0)
        f3.SecondaryColor = Color3.new(255,0,0)
        f3.Heat = 25
        local f4 = Instance.new("Fire",part)
        f4.Color = Color3.new(0,0,0)
        f4.SecondaryColor = Color3.new(255,0,0)
        f4.Heat = 25
        f4.Size = 30
        local f5 = Instance.new("Fire",part)
        f5.Color = Color3.new(0,0,0)
        f5.SecondaryColor = Color3.new(255,0,0)
        f5.Heat = 25
        f5.Size = 30
        local f6 = Instance.new("Fire",part)
        f6.Color = Color3.new(0,0,0)
        f6.SecondaryColor = Color3.new(255,0,0)
        f6.Heat = 25
        f6.Size = 30
        local f7 = Instance.new("Fire",part)
        f7.Color = Color3.new(0,0,0)
        f7.SecondaryColor = Color3.new(255,0,0)
        f7.Heat = 25
        f7.Size = 30
        local f8 = Instance.new("Fire",part)
        f8.Color = Color3.new(0,0,0)
        f8.SecondaryColor = Color3.new(255,0,0)
        f8.Heat = 25
        f8.Size = 30
        local f9 = Instance.new("Fire",part)
        f9.Color = Color3.new(0,0,0)
        f9.SecondaryColor = Color3.new(255,0,0)
        f9.Heat = 25
        f9.Size = 30
        local f10 = Instance.new("Fire",part)
        f10.Color = Color3.new(0,0,0)
        f10.SecondaryColor = Color3.new(255,0,0)
        f10.Heat = 25
        f10.Size = 30
        local f11 = Instance.new("Fire",part)
        f11.Color = Color3.new(0,0,0)
        f11.SecondaryColor = Color3.new(255,0,0)
        f11.Heat = 25
        f11.Size = 30
        local f12 = Instance.new("Fire",part)
        f12.Color = Color3.new(0,0,0)
        f12.SecondaryColor = Color3.new(255,0,0)
        f12.Heat = 25
        f12.Size = 30       
        local f13 = Instance.new("Fire",part)
        f13.Color = Color3.new(0,0,0)
        f13.SecondaryColor = Color3.new(255,0,0)
        f13.Heat = 25
        f13.Size = 30       
        local head = script.Parent.Parent.Head
        part.CFrame = player.Character.Torso.CFrame * CFrame.new(0,3,-8)
        part.Size = Vector3.new(10,10,10)
        part.Shape = "Ball"
        part.BrickColor = BrickColor.new("Really black")
        part.Velocity = player.Character.Torso.CFrame.lookVector * 120
        local bod = Instance.new("BodyVelocity")
        bod.MaxForce = Vector3.new(30,30,30)
        bod.Velocity = player.Character.Torso.CFrame.lookVector * 120
         part.Parent = game.Workspace

        bod.Parent = part
        wait(4)
        part:Remove()
        stat = "undone"
            end
        end)


end)
part.Touched:connect(function(hit)
    if hit.Parent:FindFirstChild("Humanoid") ~= nil and h == "nope" then
        h = "Yep"
        local humanoid = hit.Parent:FindFirstChild("Humanoid")
        humanoid:TakeDamage(99)
        print(hit.Parent.Name .."has lost 99 health")
        wait(2)
        h = "nope"
    end
end)






Answer this question