the script doesnt work in studio, but in servers it automatically crashes the game.
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=70701268" Player.Character:BreakJoints() end)
The Issue is that the script is running before the players character is loaded
function onPlayerEntered(player) wait(0.25) player.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=261" --Shedletsky player:LoadCharacter(true) repeat wait () until player.Character ~= nil end game.Players.PlayerAdded:connect(onPlayerEntered)
Hope this helps