for i = 1, 10 do part.Size = part.Size +Vector3.new(0.2, 0.2, 0.2) wait(0.09) end
It's anchored and CanCollide is false. There are many other parts that are the same very near it that also teleport up when they try to get resized.
I'm not sure how to fix this, does anyone know how to fix this?
What you are going to do is going to want to save the position of the Part and reapply it to it once you resize it.
Pos = part.Position for i = 1, 10 do part.Size = part.Size +Vector3.new(0.2, 0.2, 0.2) part.Position = Pos -- I believe this will work, you might need to actually save the Vecter3 Value or doing CFrame to keep it at that position. wait(0.09) end