this is just an example, so you don't say it's a "request" don't change this script i just need 5-11 lines to know how to do it ?
if target ~= nil then if ready == true then ready = false Laser(turret.Position,target.Character.Torso.Position) target.Character.Humanoid:TakeDamage(set.damage) target.Character:findFirstChild("Head").Reflectance(math.random) target.Character:findFirstChild("Torso").Reflectance(math.random) target.Character:findFirstChild("Right Arm").Reflectance(math.random) target.Character:findFirstChild("Right Leg").Reflectance(math.random) target.Character:findFirstChild("Left Arm").Reflectance(math.random) target.Character:findFirstChild("Left Leg").Reflectance(math.random) wait(0.1) target.Character:findFirstChild("Head").Reflectance = 0 target.Character:findFirstChild("Torso").Reflectance = 0 target.Character:findFirstChild("Right Arm").Reflectance = 0 target.Character:findFirstChild("Right Leg").Reflectance = 0 target.Character:findFirstChild("Left Arm").Reflectance = 0 target.Character:findFirstChild("Left Leg").Reflectance = 0 turret.Fire:Play() wait(set.shotcooldown) ready = true end end target = nil end)
thanks !