while true do wait(1) game.Workspace.Sound.Play() wait(120) game.Workspace.Sound2.Play() wait(81) game.Workspace.Sound3.Play() wait(121) game.Workspace.Sound4.Play() wait(120) game.Workspace.Sound5.Play() wait(76) game.Workspace.Sound6.Play() wait(118) end
I tried the script and did not hear the music, can someone show me what is wrong with this?
Edit: this is a local script, would changing it to a server script help? Varying wait times are for how long the songs are.
New Script:
while true do wait(1) game.Players.Player.PlayerGui.Sound.Play() wait(120) game.Players.Player.PlayerGui.Sound2.Play() wait(81) game.Players.Player.PlayerGui.Sound3.Play() wait(121) game.Players.Player.PlayerGui.Sound4.Play() wait(120) game.Players.Player.PlayerGui.Sound5.Play() wait(76) game.Players.Player.PlayerGui.Sound6.Play() wait(118) end
You just made a silly mistake.
-- Put a : instead of a period. game.Players.Player.PlayerGui.Sound:Play() -- like so