i tryed the script but i dont think its working b/c the animtation is not playing but when i put a walk animation or fall it does work, Heres the script
Game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) --CharacterAdded event being added to the script. local animateScript=character:WaitForChild("Animate") --Waits until Animate is found in the character. animateScript.idle.IdleAnim.AnimationId="http://www.roblox.com/asset/?id=295233235" end) end)
btw is there a different one for the standing animation?
There are two Animations in idle so you would have to change them to your idle ID
game.Players.PlayerAdded:connect(function(Player) Player.CharacterAdded:connect(function(Character) wait() print("Animations Changing") if Character:findFirstChild("Animate") then Character.Animate.idle.Animation1.AnimationId = "http://www.roblox.com/asset/?id=295233235" Character.Animate.idle.Animation2.AnimationId = "http://www.roblox.com/asset/?id=295233235" end end) end)
Accept Answer if this answered your question. :D