I don't know how to add a debounce :(
game.Workspace.GuiTextChanged.Touched:connect(function(PartTouched) local Text1 = "2#dwadwadwadwadawd d asd as das8" local Player = game.Players:GetPlayerFromCharacter(PartTouched.Parent) Player.PlayerGui.TalkingGui.Frame.TextLabel.Visible = true local function Type(Text) local CurrentText = Player.PlayerGui.TalkingGui.Frame.TextLabel.Text local Length = Player.PlayerGui.TalkingGui.Frame.TextLabel.Text:len() for i = Length,0,-1 do wait() Player.PlayerGui.TalkingGui.Frame.TextLabel.Text = CurrentText:sub(0,i) end wait(.5) local Length = Text:len() for i = 1,Length do wait() Player.PlayerGui.TalkingGui.Frame.TextLabel.Text = Text:sub(1,i) end end wait(2) Type(Text1) wait(2) Type("") Player.PlayerGui.TalkingGui.Frame.Visible = false end)
First you would define the debounce as what ever you want such as:
local stop = false
Then you would check if it is false at the first line of you function like:
if not stop then end
Then you want to make it active like:
if not stop then stop = true end
then after the click or touch the thing you want to disable it for how many seconds like:
if not stop then stop = true wait(5) -- how ever long you want it to be stop = false end
the full script would be:
local stop = false game.Workspace.GuiTextChanged.Touched:connect(function(PartTouched) if not stop then stop = true local Text1 = "2#dwadwadwadwadawd d asd as das8" local Player = game.Players:GetPlayerFromCharacter(PartTouched.Parent) Player.PlayerGui.TalkingGui.Frame.TextLabel.Visible = true local function Type(Text) local CurrentText = Player.PlayerGui.TalkingGui.Frame.TextLabel.Text local Length = Player.PlayerGui.TalkingGui.Frame.TextLabel.Text:len() for i = Length,0,-1 do wait() Player.PlayerGui.TalkingGui.Frame.TextLabel.Text = CurrentText:sub(0,i) end wait(.5) local Length = Text:len() for i = 1,Length do wait() Player.PlayerGui.TalkingGui.Frame.TextLabel.Text = Text:sub(1,i) end end wait(2) Type(Text1) wait(2) Type("") Player.PlayerGui.TalkingGui.Frame.Visible = false wait(5) -- how long you want it to be stop = false end end)
Hope it helped for more debounce go to: http://wiki.roblox.com/index.php?title=Debounce