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Spectate Gui Only Works in studio? Any help?

Asked by 9 years ago

Works in studio great :D, However not in actual gameplay.

Here is the script:

cam = game.Workspace.CurrentCamera

local bar = script.Parent.Bar
local title = bar.Title
local prev = bar.Previous
local nex = bar.Next
local button = script.Parent.Button

function get()
    for _,v in pairs(game.Players:GetPlayers())do
        if v.Name == title.Text then
            return(_)
        end
    end
end


local debounce = false
button.MouseButton1Click:connect(function()
    if debounce == false then debounce = true
        bar:TweenPosition(UDim2.new(.1,0,0.77,0),"In","Linear",1,true)
        pcall(function()
                title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name
        end)
    elseif debounce == true then debounce = false
        pcall(function() cam.CameraSubject = game.Players.LocalPlayer.Character.Humanoid end)
            bar:TweenPosition(UDim2.new(-.3,0,0.77,0),"In","Linear",1,true)
        end
end)

prev.MouseButton1Click:connect(function()
    wait(.1)
    local players = game.Players:GetPlayers()
    local num = get()
    if not pcall(function() 
        cam.CameraSubject = players[num-1].Character.Humanoid
        end) then
        cam.CameraSubject = players[#players].Character.Humanoid
    end
pcall(function()
                title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name
        end)
end)

nex.MouseButton1Click:connect(function()
    wait(.1)
    local players = game.Players:GetPlayers()
    local num = get()
    if not pcall(function() 
        cam.CameraSubject = players[num+1].Character.Humanoid
        end) then
        cam.CameraSubject = players[1].Character.Humanoid
    end
pcall(function()
                title.Text = game.Players:GetPlayerFromCharacter(cam.CameraSubject.Parent).Name
        end)
end)

2 answers

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1
Answered by 9 years ago

You must use a LocalScript to execute the code on the camera. A normal script can be used for the rest of the code, but it is impossible to manipulate the camera without using a LocalScript.

0
The entire script is on a local script though.... Are you saying I should split it up? CarterTheHippo 120 — 9y
0
No, and I'm sorry for the lack of info, but you should accommodate for leaving and joining players as well. TerrodactyI 173 — 9y
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Answered by
Tizzel40 243 Moderation Voter
6 years ago

is your game in experimental mode? if it is go to settings in studio (while in that specific game) and turn it off.that might help note : go to HOME and you will find settings there.

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