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Im trying to edit a script so me or anyone i pick gets this stats boost can you help me?

Asked by
Dax4244 20
8 years ago

heres the original script. you mite wanna go towards the end of the script to see my problem

game.Players.ChildAdded:connect(function(Player)
local Stats=Instance.new("Configuration",Player) Stats.Name="Data"
local STR=Instance.new("NumberValue",Stats) STR.Name="xSTR"
local AGI=Instance.new("NumberValue",Stats) AGI.Name="xAGI"
local ENE=Instance.new("NumberValue",Stats) ENE.Name="xENE"
local RAG=Instance.new("NumberValue",Stats) RAG.Name="xRAG"
local CKI=Instance.new("NumberValue",Stats) CKI.Name="Ki"
local MKI=Instance.new("NumberValue",Stats) MKI.Name="KiMax"
local GAU=Instance.new("NumberValue",Stats) GAU.Name="Awakening"
local MGA=Instance.new("NumberValue",Stats) MGA.Name="AwakeningMax"
local STA=Instance.new("NumberValue",Stats) STA.Name="Stamina"
local MST=Instance.new("NumberValue",Stats) MST.Name="StaminaMax"
local MHP=Instance.new("NumberValue",Stats) MHP.Name="Health"
local TCP=Instance.new("NumberValue",Stats) TCP.Name="CP"
local ZEN=Instance.new("NumberValue",Stats) ZEN.Name="Zeni"
local SL1=Instance.new("NumberValue",Stats) SL1.Name="Slot1"
local SL2=Instance.new("NumberValue",Stats) SL2.Name="Slot2"
local SL3=Instance.new("NumberValue",Stats) SL3.Name="Slot3"
local SL4=Instance.new("NumberValue",Stats) SL4.Name="Slot4"
local CC1=Instance.new("NumberValue",Stats) CC1.Name="cBody"
local CC2=Instance.new("NumberValue",Stats) CC2.Name="cFace"
local CC3=Instance.new("NumberValue",Stats) CC3.Name="cHair"
local CC4=Instance.new("NumberValue",Stats) CC4.Name="cHairColor"
local CC5=Instance.new("NumberValue",Stats) CC5.Name="cKiColor1"
local CC6=Instance.new("NumberValue",Stats) CC6.Name="cKiColor2"
local CC7=Instance.new("NumberValue",Stats) CC7.Name="cRace"
local CC8=Instance.new("NumberValue",Stats) CC8.Name="cSkinTone"
local CC9=Instance.new("NumberValue",Stats) CC9.Name="cExtra"
local AR1=Instance.new("NumberValue",Stats) AR1.Name="CostumeA1"
local AR2=Instance.new("NumberValue",Stats) AR2.Name="CostumeA2"
local AR3=Instance.new("NumberValue",Stats) AR3.Name="CostumeA3"
local AR4=Instance.new("NumberValue",Stats) AR4.Name="CostumeA4"
local AR5=Instance.new("NumberValue",Stats) AR5.Name="CostumeA5"
local AR6=Instance.new("NumberValue",Stats) AR6.Name="CostumeA6"
local AR7=Instance.new("NumberValue",Stats) AR7.Name="CostumeA7"
local AR8=Instance.new("NumberValue",Stats) AR8.Name="CostumeA8"
local AR9=Instance.new("NumberValue",Stats) AR9.Name="CostumeA9"
local AR10=Instance.new("NumberValue",Stats) AR10.Name="CostumeB1"
local AR11=Instance.new("NumberValue",Stats) AR11.Name="CostumeB2"
local AR12=Instance.new("NumberValue",Stats) AR12.Name="CostumeB3"
local AR13=Instance.new("NumberValue",Stats) AR13.Name="CostumeB4"
local AR14=Instance.new("NumberValue",Stats) AR14.Name="CostumeB5"
local AC1=Instance.new("NumberValue",Stats) AC1.Name="AccessoryA1"
local AC2=Instance.new("NumberValue",Stats) AC2.Name="AccessoryA2"
local AC3=Instance.new("NumberValue",Stats) AC3.Name="AccessoryA3"
local IT1=Instance.new("NumberValue",Stats) IT1.Name="zSoda"
local IT2=Instance.new("NumberValue",Stats) IT2.Name="zMeat"
local IT3=Instance.new("NumberValue",Stats) IT3.Name="zOrange"
local IT4=Instance.new("NumberValue",Stats) IT4.Name="zApple"
local IT5=Instance.new("NumberValue",Stats) IT5.Name="zSenzu"
local IT6=Instance.new("NumberValue",Stats) IT6.Name="zMedal"
local LVL=Instance.new("NumberValue",Stats) LVL.Name="Level"
local EXP=Instance.new("NumberValue",Stats) EXP.Name="EXP"
local PTS=Instance.new("NumberValue",Stats) PTS.Name="Attribute"
local ABI=Instance.new("NumberValue",Stats) ABI.Name="Ability"
local UPK=Instance.new("NumberValue",Stats) UPK.Name="yKiBlast"
local UP1=Instance.new("NumberValue",Stats) UP1.Name="yChargedKiBlast"
local UP2=Instance.new("NumberValue",Stats) UP2.Name="yKamehameha"
local UP3=Instance.new("NumberValue",Stats) UP3.Name="yMonsterCrush"
local UP4=Instance.new("NumberValue",Stats) UP4.Name="yImHereToKillYou"
local UP5=Instance.new("NumberValue",Stats) UP5.Name="yBurstRush"
local UP6=Instance.new("NumberValue",Stats) UP6.Name="yMeteorSmash"
local UP7=Instance.new("NumberValue",Stats) UP7.Name="yKaioken"
local UP8=Instance.new("NumberValue",Stats) UP8.Name="yKaiokenAttack"
local UP9=Instance.new("NumberValue",Stats) UP9.Name="yMasenko"
local UP10=Instance.new("NumberValue",Stats) UP10.Name="yPurpleDeath"
local MS1=Instance.new("NumberValue",Stats) MS1.Name="ySuperSaiyan"
local MS2=Instance.new("NumberValue",Stats) MS2.Name="ySuperSaiyan2"
local MS3=Instance.new("NumberValue",Stats) MS3.Name="ySuperSaiyan3"
local MS4=Instance.new("NumberValue",Stats) MS4.Name="ySuperSaiyan4"
local MS5=Instance.new("NumberValue",Stats) MS5.Name="ySuperSaiyanGod"
local MS6=Instance.new("NumberValue",Stats) MS6.Name="yUnlockPotential"
local MS7=Instance.new("NumberValue",Stats) MS7.Name="yMystic"
local MS8=Instance.new("NumberValue",Stats) MS8.Name="ySuperNamekian"
local MS9=Instance.new("NumberValue",Stats) MS9.Name="ySuperAndroid"
local PRE=Instance.new("NumberValue",Stats) PRE.Name="Preference"
local CAP=Instance.new("NumberValue",Stats) CAP.Name="Capacity"


--Default values for starters.
CAP.Value=5--Item capacity.
MKI.Value=50--Max Ki initial value.
CKI.Value=50--Ki initial value.
MST.Value=100--Max Stamina initial value.
STA.Value=100--Stamina initial value.
MGA.Value=3--Max Awakening initial value.
MHP.Value=999999999--DON'T CHANGE THIS VALUE!
--Play solo booster. (Only use this for testing purposes.)
--[[
LVL.Value=100--Level------this to pvp meadal im trying to make a me only stats
STR.Value=50--Strength
AGI.Value=50--Agility
ENE.Value=50--Energy
RAG.Value=50--Rage
ABI.Value=50--Ability
TCP.Value=100000--Combat Points
ZEN.Value=100000--Zeni
SL1.Value=6--Slot 1
SL2.Value=10--Slot 2
SL3.Value=12--Slot 3
SL4.Value=20--Slot 4
IT1.Value=99--Soda
IT2.Value=99--Meat
IT3.Value=99--Orange Juice
IT4.Value=99--Apple Juice
IT5.Value=99--Senzu Bean
IT6.Value=99--PVP Medal
]]
end)

i tried to edit and run it but when i entered it worked but not just for me

0
I don't understand your problem, could you explain better? TopDev 0 — 8y
0
im doing a dbz game off of Sitivek's game he let ppl copy, im trying to make a lvl stats for myself like lvl 100 or 150 but i cant make one for myself without accidentally giving any other person my stats Dax4244 20 — 8y

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