game.Players.PlayerAdded:connect(function(player) while not player.Character do wait() end local character = player.Character local animateScript = character.Animate animateScript.idle.Animation1.AnimationId = 'http://www.roblox.com/asset/?id=292200329' animateScript.walk.WalkAnim.AnimationId = 'http://www.roblox.com/asset/?id=292194488' animateScript.fall.FallAnim.AnimationId = 'http://www.roblox.com/asset/?id=292201574' end)
This Server script works perfectly in studio but not in game. There are no errors and I have no Idea why.
This is the exact same problem I have, but instead I have a custom animation system and I tried to get the torso, and it failed to grab it. It works completely fine in studio but not in the game.