So I have this, how would I make it so when in first person my camera is in front of the face or a bit forward and how would I make it so my camera couldn't look down fully just like 75 degrees or something
local player = game.Players.LocalPlayer local character = player.Character game:GetService("RunService").RenderStepped:connect(function() character["Left Arm"].LocalTransparencyModifier = 0 character["Right Arm"].LocalTransparencyModifier = 0 character["Left Leg"].LocalTransparencyModifier = 0 character["Right Leg"].LocalTransparencyModifier = 0 character.Torso.LocalTransparencyModifier = 0 end)