I want this script to make the players head turn 0.5 Transparecy when they join(PlayerAdded)
Player = game.Players.character.Head game.Players.PlayerAdded:connect(function(Player) Player.Transparency = 0.5 end)
There you go
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character.Head.Transparency = 0.5 end) end)
You're over defining 'player'
--Let's not define 'Player' because you then redefine it game.Players.PlayerAdded:connect(function(plr) game.Workspace[plr.Name].Head.Transparency = .5 end)