How do I make this camera manipulation not spin around character?
player = game.Players.LocalPlayer cam = game.Workspace.CurrentCamera loops = 0 angle = 0 position = 0 Time = 0 while loops <170 and wait(0) and Time < 100 do cam.CoordinateFrame = CFrame.Angles(0,angle,angle) * CFrame.new(position, position, position) loops = loops + 1 angle = angle + math.rad(3) position = position + 1 Time = Time+0.5 end script:Destroy()