Hi guys! This completes the purchase, but does not award the coins. Any ideas? Thanks
Script in textbutton:
local MarketplaceService = game:GetService("MarketplaceService")
local productId = 22343529 -- define function that will be called when purchase finished MarketplaceService.ProcessReceipt = function(receiptInfo) -- find the player based on the PlayerId in receiptInfo for i, player in ipairs(game.Players:GetChildren()) do if player.userId == receiptInfo.PlayerId then -- check which product was purchased if receiptInfo.ProductId == productId then -- handle purchase player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + 100 end end end return Enum.ProductPurchaseDecision.PurchaseGranted
end
localscript in textbutton:
local productId = 22343529 -- change to your developer product ID script.Parent.MouseButton1Click:connect(function() game:GetService("MarketplaceService"):PromptProductPurchase(game.Players.LocalPlayer, productId) end)