I only want 1 force field in the character at a time. How do I check for this? Btw this is in a local script.~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~ local Player = game.Players.LocalPlayer local Character = Player.Character local Mat = workspace.Mat
local FF = Instance.new("ForceField") FF.Parent = Character
Mat.Touched:connect(function(Part)
if Part.Parent:FindFirstChild("Humanoid") and Part.Parent:FindFirstChild("ForceField") then
local FF = Part.Parent:FindFirstChild("ForceField")
FF:Destroy()
end
end)
function InsertFF(Part) if Part.Parent:FindFirstChild("Humanoid") then local FF = Instance.new("ForceField") FF.Parent = Character end end
workspace.Baseplate.Touched:connect(InsertFF) workspace.Floor.Touched:connect(InsertFF) workspace.Step1.Touched:connect(InsertFF) workspace.Step2.Touched:connect(InsertFF)