local elevator = game.Workspace.Elevator local platform = elevator.Platform local start = elevator.Start local finish = elevator.Finish local bodyPosition = platform.BodyPosition bodyPosition.position = start.Position
Trying to create an elevator by placing a bodyposition in the platform and having it move between the start and finish positions. I just tried testing the bodyposition's movement and it would not move, the platformed stayed anchored in space. Any suggestions?