script.Parent.MouseButton1Click:connect(function() if not workspace.Launched.Value then workspace.Launched.Value = true local plrs = game.Players:GetChildren() --Players:GetPlayers() for i = 1, #plrs do local gui = game.ServerStorage.LOADINGSCREEN:Clone()
It's meant to place everyone to the ID that someone put down. Either the person who put the ID gets teleported or someone else.