1 | script.Parent.MouseButton 1 Click:connect( function () |
2 | if not workspace.Launched.Value then |
3 | workspace.Launched.Value = true |
4 | local plrs = game.Players:GetChildren() --Players:GetPlayers() |
5 | for i = 1 , #plrs do |
6 | local gui = game.ServerStorage.LOADINGSCREEN:Clone() |
It's meant to place everyone to the ID that someone put down. Either the person who put the ID gets teleported or someone else.