Idea This Script is made to clone everything in a model and put it into the players character when they change teams, Any it worked Fine :D (In Studios)
Problem I tried to use this script in game, and it would not do anything, and gave no outputs.
Code:
------------------------------------ plr = game.Players.LocalPlayer char = plr.Character -------------------------- DiverModel = game.ReplicatedStorage.CharacterList.Diver ---------------------------------------------------------------------- repeat wait() until char ~= nil and plr.TeamColor ~= BrickColor.new("White") ---------------------------------------------------------------------- function GiveParts(Model) for _, Object in pairs(Model:GetChildren()) do Object:Clone().Parent = char end end -------------------- function OnChanged() if plr.TeamColor == BrickColor.new("Crimson") then GiveParts(DiverModel) elseif plr.TeamColor == BrickColor.new("Quill grey") then GiveParts(DiverModel) elseif plr.TeamColor == BrickColor.new("Storm blue") then GiveParts(DiverModel) end end plr.Changed:connect(OnChanged) ------------------------------
Thanks