Would I use the humanoid's target point?
Player = game.Players.LocalPlayer mouse = Player:GetMouse() Character = Player:GetPlayerfromCharacter() function DownClick() print (Character.Humanoid.TargetPoint) end mouse.Button1Down:connect(DownClick)
Local Script
repeat wait() until game.Players.LocalPlayer.Character local player = game.Players.LocalPlayer local mouse = Played:GetMouse() function onclick() if mouse.Hit~=nil then print(mouse.Hit)--CFrame Value of mouse position print(mouse.Hit.p)--Value of CFrame that gives Vector3 Counterpart end end mouse.Button1Down:connect(onclick)