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Inserting Player Name into Text?

Asked by 8 years ago

This seems very basic, but I've been trying to learn lua better by doing this on my own.


function oc(pl, dc) if (dc.Name == "Yes") then print("You own this tycoon!") workspace.Tycoon.DoorHeader.UnownedPharmacy.Name ="'s Tycoon" end if (dc.Name =="No") then print("You do not own this tycoon!") end end script.Parent.DialogChoiceSelected:connect(oc)

more specifically, this line;


workspace.Tycoon.DoorHeader.UnownedPharmacy.Name ="'s Tycoon"

After Name= , I ideally want it to chance the name to Carcanken's Tycoon for example, if I executed the dialog.

Thanks!

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Answered by 8 years ago

If you have the players name then it would be

workspace.Tycoon.DoorHeader.UnownedPharmacy.Name =player.Name.."'s Tycoon"
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How would I go about identifying the players name? I understand how to identify variables but not entirely for this situation. carcanken 65 — 8y
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Is the script local? User#5978 25 — 8y
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In this situation pl would be the player, thumbs this question up :) User#5978 25 — 8y
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