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Printing Player Name in Dialog?

Asked by 8 years ago

This seems very basic, but I've been trying to learn lua better by doing this on my own.

function oc(pl, dc) if (dc.Name == "Yes") then print("You own this tycoon!") workspace.Tycoon.DoorHeader.UnownedPharmacy.Name ="'s Tycoon" end if (dc.Name =="No") then print("You do not own this tycoon!") end end script.Parent.DialogChoiceSelected:connect(oc)

more specifically, this line;

workspace.Tycoon.DoorHeader.UnownedPharmacy.Name ="'s Tycoon"

After Name= , I ideally want it to chance the name to Carcanken's Tycoon for example, if I executed the dialog.

Thanks!

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