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Prevent Akward Rotations in terrain water?

Asked by 8 years ago

Idea: I have a script that makes a player into a shark, but I'm using terrain water, so when the player enters the water the mesh doesn't alanine correctly making it look weird and akward.
Problem I have NO idea how to solve this "if possible" so I'm hoping someone can shine a little light on this problem.
THANKS

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