so pretty much I wan't to prompt the player the Id then I want to check if they own it after the prompt comes down, How would I do this?
local Id = script.Parent.ID.Value local player = game.Players.LocalPlayer function onClick() if script.Parent.Parent.Parent.Overlay.Visible == false or script.Parent.Parent.Name == 'Item1' then Game:GetService("MarketplaceService"):PromptPurchase(player, script.Parent.ID.Value, false, 0) end end script.Parent.MouseButton1Click:connect(onClick)